
Sadly, these ponds are so poorly done up that they don’t actually look like bodies of water at all, but instead look like strange glitches. There are rarely any maps with any sort of greenery, and the most exciting thing that players might find are little ponds. Almost every map in Empires is filled with grey dirt. Actually, at times they can be downright boring, which might have to do with the extreme similarities in all of the different maps, all of which share a common theme - dirt. Unfortunately, these battles are not really as exciting as they should be. Essentially, it gives players to chance to experience the massive battles that the Dynasty Warriors titles are known for without having to deal with all of that political stuff. To make the battles as fun as possible, Empires allows players to choose which maps to play on, which officers to fight with and fight against, and so on. The battles can either be quest oriented, such as “slay tigers that are terrorizing this merchant,” or can mirror one of the largest invasions that can be found in the Empire mode. There are several other gameplay modes that essentially put players into an instant battle. If, however, you aren’t really up for a long game, then Empires has got you covered. While this makes the game longer, it also makes it more personal in a way highly reminiscent of the Mount and Blade games. Over time, promotions can be had, and various political situations can lead the player into ruling over a territory. Handmade characters, on the other hand, are sort of pushed into starting as a vagabond and must attempt to get a job working as a lowly officer in someone’s army. Pre-made characters usually begin this mode with a small country to rule, allowing players to instantly start making tricky political decisions. Here, players are able to take control of various territories in an attempt to rule all of China. But, it is clear that Empires doesn’t really want players to do that, at least not in its aptly named Empires mode, which is the bulk of the game. Of course, players who would rather just jump into the game can do so as well, as all of Dynasty Warriors‘ colorful characters are in Empires and can be used. While this isn’t really a novel idea, I appreciated that Koei Tecmo was able to incorporate it into the game to the point where I was even able to choose how long I wanted my horse’s neck to be.

I could change his age, his hair, his clothes - all things that modern RPGs allow players to customize. While building my character, who I named Ping in a reference to Disney‘s Mulan, I was blown away by the sheer number of changes I could make to him.

Unlike some of the past Dynasty Warriors titles, Empires gives players a chance to create their own playable characters, soldiers, flags, horses, and more, proving a huge amount of clothes and accessories to do so. This, for me, was the most enjoyable part of Empires.
